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pillowss_s

6
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A member registered Mar 15, 2022

Recent community posts

absolutely love this game!! its like a chill papers, please but also has its own set of stressors that keep every playthrough interesting

i absolutely love this game and wish there were more levels/another game!! I've genuinely replayed it a bunch of times bc the gameplay just feeds this lil adhd part of my brain xD

I'm so late to this, but this is such a fun lil arcade puzzler. I had so much fun trying out different strategies to keep the farmers away, I ended up giving up at 15 points because I accidentally misplaced one of my sunflowers and just let the farmers take it at that point. 

Honestly, all you're missing is a few variable labels. I've worked a bit with HTML and the resources I've used for the few project I've done have always had me define every variable in my Index.html so that when the project runs it has a designated place to reference, tho I could be misremembering, so take that with a grain of salt. But it sucks that it wasn't a smooth transition from Scratch to HTML, this game reminded me a lot of stardew but without all of the aspects of stardew that I really dislike (energy, daylight cycle, enemies). I will definitely be returning to this to see how far I can get before my cat decides it's time to stop gaming lol.

Hey so I know I'm commenting on this game many months late, but I really like it and I really wanted to save my progress since my cat likes to refresh my webpages when I'm not giving him attention, but no code ever popped up. I hopped into the devtools just to see if maybe the code did generate and it was just invisible but I was met with just continuous errors because your index.html was empty.

Hi I'm not the author of the game, but I have played this multiple times bc it is such a fun lil idle game... however this is also a card game, and the author has decided to make the artistic choice to make the cards look like they've been hand placed, which means that even if a card isn't on top, you can still see a bit of it, and your screen reader may be picking it up which is why it could be reading the iron pickaxe card multiple times. also, very few of the cards have labels on them, just visuals making them look like actual playing cards but instead of the playing card suits it's the resources needed to buy the cards. I don't know how easy it would be to include what the resources are without messing up the original design of the cards so screen readers can actually pick up on it, but I'm sure it's not impossible.

Your frustrations with the game are entirely because you can't see, because the game wasn't made with blind people in mind, but that doesn't mean that you shouldn't get to enjoy the game and the accessibilities shouldn't be too difficult to implement.